![]() There's more than enough to learn about vintage touring cars to occupy you for months, if not years, before you need to go dribbling over the in-game store menu again. Pick a series you want to race, and immerse yourself in it. But off-track, RaceRoom is all about selling you bits and pieces of the game. Once you get the cars on the track, it's all terrific and familiar. The GT racing is beautifully modelled and captured through a good force feedback wheel, the online competition fierce and well-structured, and the catalog of cars and tracks deep enough to really specialise in a certain series thanks to that free-to-play model. Think of it as GTR Online: it's the ruthlessly-authentic car sim you remember, but retooled for online free-to-play. This is the descendant of SimBin's once-mighty racing empire. Release date: 2013 | Developer: Sector3 Studios | Steam Read more: Assetto Corsa Competizione is a rigorous, authentic racing sim, but only the hardcore need it right now MotoGP 18 The handling is better than ever through a good force feedback wheel, and it nails the day/night cycles - a must for an endurance racing sim, really. What this license gives its successor is an inviting championship structure with different vehicle categories and highly scalable endurance racing across treasured circuits like Paul Ricard, Spa Francorchamps and Circuit de Catalunya. Kunos Simulazioni’s 2014 game had a lot going for it, including a handling model to rival the very best and excellent wheel support, but there wasn’t much singleplayer structure. As motorsport licenses go it’s a bit on the niche side, but as it turns out it was just what the Assetto Corsa franchise needed. To be brutally honest, the sim racing world probably wasn’t on the edge of its seat for an officially licensed game of the Blancpain World Endurance series. Release date: 2019 | Developer: Kunos Simulazioni | Steam Read more: F1 23 review Assetto Corsa Competizione Despite there being a lot of similarities between the original Braking Point, which long-term players will recognise, F1 23 manages to offer some originality through its characters, which present more convincing responses than before and help you feel more connected to the story. Even though you're probably questioning how much there is to do with a Formula 1 story, F1 23 offers a narrative that is as engaging as it is exhilarating, much like the original story found in F1 21. The return of the iconic Braking Point story is a welcome addition to F1 23 as well. Paired with its photorealistic environments, it's incredibly easy to sink yourself into the world of F1 racing in the newest release. It's a fast-paced, technical racer with enhanced AI racers that make your time on the track more tense-able to push you to your limits. Rather than redefining what the F1 racing experience feels like, F1 23 reinforces what makes the series worth playing in the first place. Release date: 2023 | Developer: Codemasters | Steam A strong eSports scene is now solidified around Project CARS 2, and such is the depth of simulation that for young aspiring drivers, this might well be a fitting substitute for time on track. Several racing drivers across numerous disciplines acted as consultants during development, and it really does show. Loose surface racing feels just as convincing as hitting the track in a road-legal car, and the fidelity it conveys to your hands as you try to bully a car into the apex with its force feedback support is best-in-class stuff. More miraculous than the sheer breadth of content in Slightly Mad’s sim sequel is the fact they pull it all off. LMP1s hurtling through Imola, Indycars defying gravity at Daytona Speedway - and when you really get bored, Honda Civics trying to make it up Eau Rouge without stalling. Rallycross within Hockenheim’s infield section, mud splattering across everything and everyone. This is the racing sim that attempts to do it all: ice racing on studded tires around Swedish snowdrifts.
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